What is Quest3D?
Quest3D is a software package to develop real-time 3D applications. It is used to create architecture visualizations, computer based training programs, digital entertainment and many other real-time 3D based programs. What are the main features / capabilities of Quest3D? Quest3D uses a graphical approach to application authoring. You do not need have any programming skills to use it. It allows you to take your 3D models, textures and many other types of assets and turn them directly into an executable or web page. Quest3D comes with a huge set of functions and features. HDR rendering, a dynamics engine, path finding, skinned meshes, HLSL shading, network synchronization, database connectivity and optional LUA scripting are just some of the features. The good news is that no royalties have to be paid for any products you create. Each development computer requires a single usage license and that is all you will have to pay.
What are the system requirements of Quest3D?
Software: Quest3D runs on Windows 98, 2000, XP and Vista platforms with DirectX 9 installed.
Hardware: Intel Pentium III or Higher or AMD Athlon processor, 512MBytes RAM, CD-ROM Drive, Hardware accelerated DirectX compatible graphics card and 1024x768 display resolution.
What graphics cards are supported?
Quest3D supports all 3D cards that support DirectX 9 the performance and available feature set may vary per card.
Can I extend Quest3D?
What kind of modeling capability is included with Quest3D?
Quest3D is not a modeling tool. This means that you will have to import your meshes and animations from other programs. What kind of models can I use with Quest3D? There are three ways to get your models and animation into Quest3D. First of all you can use our excellent .x importer. There are .x export plug-ins available for many 3D programs.
The second method is to use Okino Polytrans which allows transfer of a broad range 3D formats directly into Quest3D. Polytrans is separate 3D format conversion software which should be purchased separately. When Polytrans is installed, Quest3D will automatically offer the many extra import options.
The final method is to use the excellent Quest3D export platform. This exporter is currently only available for 3D Studio MAX but it offers the easiest way to export your scenes directly to Quest3D. Later, the Quest3D export platform will also be made available for Sketchup, Maya and Solidworks. For more information see: Exporting
What can be imported?
Quest3D imports polygon geometry, skinning (up to 4 weights per vertex), vertex colors, multiple texture coordinates, textures, animations, cameras and lights. When you use a .x exporter that exports two UV sets Quest3D will import them. The Quest3D export platform provides the easiest transfer of models which use multiple texture sets such as light maps and color maps. Light maps can be generated by many almost any lighting software and then transferred to Quest3D. Supported texture formats are TGA, BMP, DDS, JPG and PNG. Supported sound formats are WAV and MP3. Who uses Quest3D? Quest3D is used worldwide by companies and institutions both small and large. It is mostly used for architecture visualization and training but other markets are quickly gaining ground. Educational institutions use Quest3D for teaching, development and research. The final products range from executables that run on the web or install on a computer to large dedicated systems. The largest setups are used in VR simulators and other setups that require multiple computers.
What makes Quest3D unique is its ability to provide the flexibility of traditional programming methods for users that are akin to design and graphics. Compared to programming Quest3D is much easier and ‘organic’ which makes it an ideal environment for development of graphics applications.
Quest3D users are varied people from entertainment and multimedia industry, architectural industry, training and simulation industry, educational, as well as design and product visualization industry.
Why should I use Quest3D and not product X?
Quest3D has its innovative interface allows users to create applications using a visual approach to programming. This improves both speed and the ability to harness creativity. Quest3D offers a unsurpassed feature set and an broad range of features. Its approach to support, updates and license cost is greatly appreciated by its users. And finally, Quest3D is truly an industry standard software package used by anyone that needs a serious solution that just does the job.
What are the costs?
Quest3D comes in three editions. Each edition is priced differently. Price can be found on the Quest3D web page or you can ask your local reseller. You need a license for each seat that uses the software. Special pricing is available for educational usage.
Updates are free of charge. For new versions (i.e. 3.x to 4.x) you need to buy an upgrade license which allows for free updates until the next version. An upgrade is available for approximately 33% of a full license.
What about support?
A valid license provides free access to the Quest3D forum, WIKI, support files and software updates. The excellent updates of Quest3D offer many new features and improvements and can be downloaded free of charge. Training and specialized support can be purchased separately.
What’s the different between each Quest3D edition?
Please look here: http://www.quest3d.com/index.php?id=5 for more information.
FAQ for developers
The most frequently asked questions by Quest3D developers can be found on the forum.